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An Efficient Algorithm for Real-Time 3D Terrain Walkthrough
Terrain rendering ROAM Implicit coordinates method Culling techniques GIS
2009/8/19
The paper presents an efficient algorithm based on ROAM for visualization of large scale terrain models in realtime. The quality and smoothness of the terrain data visualization within a 3D interactiv...
Generation of Realistic Terrain Based on LOD Simplification and Fractal
Level of detail(LOD) Fractal theory Realistic terrain Rendering
2009/8/19
Based on the study of Digital Elevation Simplification Model and fractal theory, this paper put forward a new method to simulate complex terrain. That use simplified DEM data to construct terrain fram...
期刊信息
篇名
A Improved Fractal-Based Interpolation Method for Terrain Imagery Zooming
语种
英文
撰写或编译
撰写
作者
Liu Zhigang,Liu Daizhi,Wang Renming
第一作者单位
中国人民解放军第二炮兵工程学院
刊物名称
Proceedings of ICSP2000
页面
963-965
出...