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Video showcase returns,spotlighting 155 NSF-funded STEM education projects
Video showcase returns 155 NSF-funded STEM education projects
2017/7/20
This week, STEM for All Video Showcase returns for its third year of highlighting innovative federally funded research that improves education in science, technology, engineering and mathematics (STEM...
Using Video Representations Of Teaching In Practice-Based Professional Development Programs
Video Representations Professional Development Programs
2015/11/9
This article explores how video can be used in practice-based professional development (PD) programs to serve as a focal point for teachers’ collaborative exploration of the central activities of teac...
Video As A Tool for Fostering Productive Discussions In Mathematics Professional Development
Professional development Mathematics education Mathematics teachers Video Teacher learning
2015/11/9
This article explores the use of classroom video as a tool for fostering productive discussions about teaching and learning. The setting for our research is a 2-year mathematics professional developme...
HUMAN EMOTION AND THE UNCANNY VALLEY: A GLM, MDS, AND ISOMAP ANALYSIS OF ROBOT VIDEO RATINGS
emotion data visualization uncanny valley
2015/5/27
The eerie feeling attributed to human-looking robots and animated characters may
be a key factor in our perceptual and cognitive discrimination between the human and the
merely humanlike. This study...
The Priming Effects of Video Viewing on Preschoolers' Play Behavior
The Priming Effects Video Viewing on Preschool Play Behavior
2014/10/28
This thesis investigates the relationship between educational television content and children’s play behaviors immediately after viewing. Children ages 41-43 months of age were randomly assigned to vi...
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Enlightening video stories reveal science and engineering behind the 2014 Winter Olympic Games(图)
Enlightening video Winter Olympic Games
2014/3/17
The National Science Foundation (NSF) recently partnered with the educational arm of NBC News, NBC Learn, to release a 10-part video series called, "Science and Engineering of the 2014 Olympic Winter ...
Leveraging on Video Technology for High-Leverage Practices
mathematics teacher education video technology high-leverage practices
2013/2/21
In redesigning a methods course for Singapore Secondary Mathematics prospective teachers, we leverage on video technology to help them learn about the instructional practice of going through textbook-...
Effects of Video-Supported Web-Based Peer Assessment on Microteaching Applications: Computer Teacher Candidates Sample
Web-Supported Training Microteaching Peer Assessment Teachers’ Training Video Recording
2013/2/20
The aim of this study was to analyze the effects of the web-based system used for the development of teaching skills of the teacher candidates. In the research, the effects of the web-based system on ...
Preschool teacher professional development: internet-based video demonstrations
voice Teamwork
2014/11/4
The purpose of this study was to examine the advantages of using a website (Ideas4preschool.com) to supplement typical forms of preschool teacher professional development. The hypothesis was that an o...
Gender and Anxiety: A Comparison of Student Anxiety Levels in Face-to-Face and Video Conferencing Courses
Video Conferencing Student Anxiety Gender
2013/2/19
This research focuses on the role of gender in face-to-face instruction and video conferencing instruction on students’ levels of anxiety. This is due, in part, to the fact that gender and anxiety lev...
Effects of Video Game Playing on the Circadian Typology and Mental Health of Young Czech and Japanese Children
Chronotype Video Game Playing Circadian Typology Mental Health
2013/2/22
The objective of this study is to examine the effects of video game playing on sleep-wake cycles and mental health of young Czech and Japan children. A cross-sectional survey with 497 Czech children (...
Can children with AD/HD learn relaxation and breathing techniques through biofeedback video games?
AD/HD learn breathing techniques biofeedback video games
2010/2/25
This study investigated The Journey to Wild Divine as a biofeedback management tool teaching breathing and relaxation skills to children with Attention-Deficit/Hyperactivity Disorder (AD/HD). The chil...
Do Young Children Get the Message? The Effects of Repeated Video Viewing on Explicit and Implicit Information
Message Young Children Explicit and Implicit Information
2010/2/25
The aim of this study was to explore the effects of repeat viewing on comprehension of explicitly and implicitly presented information in an animated movie. Seventy-three pre-school children watched a...
Video Analysis of Athletic Training Student Performance: Changing Educational Competencyinto Clinical Proficiency
education outcomes programmatic evaluation assessment accreditation review
2010/9/7
The use of video to analyze student performance during a clinical injury evaluation provides the means of (1) evaluating an athletic training student’s clinical proficiency, (2) allowing student input...
The Effects of Video and Cognitive Imagery on Throwing Performance of Baseball Pitchers:A Single Subject Design
Video Baseball Pitchers Cognitive Imagery Throwing Performance
2009/9/3
The purpose of this study was to examine the effects of a three-week imagery and video imagery intervention program on the throwing accuracy of individual baseball pitchers. A secondary purpose of thi...