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搜索结果: 1-15 共查到Two-Player相关记录16条 . 查询时间(0.078 秒)
We investigate the dynamics of two-strategy replicator equa-tions in which competition between strategies is delayed by a given time interval T. Taking T as a bifurcation parameter, we demonstrate the...
In this paper, we develop controller synthesis algorithms for decentralized control problems. The system considered here is an information structure, consisting of two interconnected linear subsystems...
We develop optimal controller synthesis algorithms for decentralized control problems, in which individual subsystems are connected over a network. We consider a simple information structure, consisti...
We develop controller synthesis algorithms for decentralized control problems, where individual subsystems are connected over a network. We focus on the simplest information structure, consisting of t...
We present an exact dynamic programming solution for a finite-horizon decentralized two-player Markov decision process, where player 1 only has access to its own states, while player 2 has access to b...
We propose a state-space synthesis for infinite horizon decentralized LQG control problems over TCP erasure channels with state feedback under sufficient conditions on convergence and stability. The d...
We derive a simple condition under which a class of two player linear quadratic optimal control problems can be solved by two separate problems. The condition unifies most of the previously known sepa...
We develop an optimal controller synthesis algorithm for decentralized control problems where control actions are transmitted through TCP-like erasure channels. We consider a simple two-player interco...
In this paper, we derive the optimal control policy for a decentralized control problem. The system considered here consists of two interconnected subsystems with communication allowed in only one dir...
In this paper, we present an explicit state-space solution to the two-player decentralized optimal control problem. In this problem, there are two interconnected linear systems that seek to optimize a...
In this paper, we present a controller synthesis algorithm for a decentralized control problem. We consider an architecture in which there are two interconnected linear subsystems. Both controllers se...
In this article, we consider a fundamental decentralized optimal control problem, which we call the two-player problem. Two subsystems are interconnected in a nested information pattern, and output fe...
Abstract: We develop a fast numerical algorithm for large scale zero-sum stochastic games with perfect information, which combines policy iteration and algebraic multigrid methods. This algorithm can ...
Abstract: We introduce several methods of decomposition for two player normal form games. Viewing the set of all games as a vector space, we exhibit explicit orthonormal bases for the subspaces of pot...
We prove that every two-player non-zero-sum Dynkin game in continuous time ad-mits an "-equilibrium in randomized stopping times. We provide a condition that ensures the existence of an "-equilibrium ...

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