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The pulse function (PF) is a technique based on procedural preprocessing system to generate a computerized virtual photo of the façade with in a fixed size square(Alizadehashrafi et al., 2009, Mu...
The application of AI engines into the automatic (unsupervised) or semiautomatic (supervised) analysis of the architectural textures is as obvious as unpredictable. The application we present in this ...
This paper proposes a method for the reconstruction of city buildings with automatically derived textures that can be directly used for façade element classification. Oblique and nadir aerial ima...
This paper deals with an innovative approach for achieving an automatic vision system for road surface texture classifi-cation. A road surface is composed by aggregates with a particular grain size di...
Generation and texturing of building models is a fast developing field of research. Several techniques have been developed to extract building geometry and textures from multiple images and image sequ...
The real time rendering of complex virtual city models has become more important in the last few years for many practical applications like realistic navigation or urban planning. For maximum renderin...
An approach is presented for the automatic retrieval of near photo-realistic textures from single ground-level building images.First, the building facade texture is extracted using the Watershed segme...
Automatic texture mappingis an important task in enrichment of the common3D city models. A significant part of all algorithms for automated texture mapping is the visibility checking. Nowadays most al...

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