搜索结果: 1-8 共查到“测绘科学技术 Textures”相关记录8条 . 查询时间(0.046 秒)
USING PARAMETERS OF DYNAMIC PULSE FUNCTION FOR 3D MODELING IN LOD3 BASED ON RANDOM TEXTURES
Dynamic pulse function Random textures Automatic 3D modeling LoD3 building faç ade CityGML
2016/1/15
The pulse function (PF) is a technique based on procedural preprocessing system to generate a computerized virtual photo of the façade with in a fixed size square(Alizadehashrafi et al., 2009, Mu...
AN ARTIFICIAL INTELLIGENCE APPLICATION FOR ARCHITECTURAL TEXTURES ANALYSIS
Artificial Intelligence Architecture Texture Analysis
2015/5/25
The application of AI engines into the automatic (unsupervised) or semiautomatic (supervised) analysis of the architectural textures is as obvious as unpredictable. The application we present in this ...
EXTRACTING SEMANTICALLY ANNOTATED 3D BUILDING MODELS WITH TEXTURES FROM OBLIQUE AERIAL IMAGERY
Aerial Camera City Extraction Virtual Reality Point Cloud Texture
2015/4/1
This paper proposes a method for the reconstruction of city buildings with automatically derived textures that can be directly used for façade element classification. Oblique and nadir aerial ima...
ROAD SURFACE TEXTURES CLASSIFICATION USING OPENING-BASED IMAGE PROCESSING
texture analysis road surface inspection hierarchical process multiresolution cooccurrence matrix morphological pyramid
2014/12/31
This paper deals with an innovative approach for achieving an automatic vision system for road surface texture classifi-cation. A road surface is composed by aggregates with a particular grain size di...
QUALITY ASSESSMENT OF MAPPING BUILDING TEXTURES FROM INFRARED IMAGE SEQUENCES
thermal imagery relative orientation image sequences texture extraction
2014/4/28
Generation and texturing of building models is a fast developing field of research. Several techniques have been developed to extract building geometry and textures from multiple images and image sequ...
REALTIME COMPOSITING OF PROCEDURAL FACADE TEXTURES ON THE GPU
procedural modeling shaders real-time rendering facades city visualization
2014/6/5
The real time rendering of complex virtual city models has become more important in the last few years for many practical applications like realistic navigation or urban planning. For maximum renderin...
AUTOMATIC RETRIEVAL OF NEAR PHOTO-REALISTIC TEXTURES FROM SINGLE GROUND-LEVEL BUILDING IMAGES
Building Faç ade Texture 3D Models Occlusion Removal Watershed Segmentation Rectification
2014/6/12
An approach is presented for the automatic retrieval of near photo-realistic textures from single ground-level building images.First, the building facade texture is extracted using the Watershed segme...
A CONCEPT FOR ASSIGNMENT OF TEXTURES TO PARTIALLY OCCLUDED FACES OF 3D CITY MODELS STORED IN CITYGML
Texture Mapping 3D Building Models Topology CityGML
2014/6/11
Automatic texture mappingis an important task in enrichment of the common3D city models. A significant part of all algorithms for automated texture mapping is the visibility checking. Nowadays most al...